My Invisible Alec Holowka

You know that old trope in cartoons, where a character has a devil or angel on their shoulder who criticizes their every decision? I have one of these on my shoulder.  I have an Invisible Alec Holowka. For those who don’t know, Alec is a long-time indie developer.  He is the co-creator of Aquaria, host of…

“Must Play” Games – Chosen by Devs for Devs

Last week I did a little survey on Facebook and Twitter (thanks to everyone for the RT’s) asking game developers to pick 3 games from the current generation (last 8 years) that they feel are “Must Play” games for other developers. There are a lot of great games out there and it’s easy to miss…

Ray Ardent Returns

Three years ago I launched my first indie game: a high speed platformer made in Flash called Ray Ardent: Science Ninja.   It was well received, landing on the front page of Armor Games, Kongregate, New Grounds and many other portals. It’s been played over 3 million times. I think it’s a pretty shitty game. It…

Full Indie Summit talk – The 50/50 Rule

About a couple of months before Brian Provinciano’s Full Indie Summit, Brian asked me if there were any talks I wanted to do. I thought about redoing my GDC talk (Shellrazer – Designing In App Purchase Without Losing Your Soul), but honestly, it was so close to GDC, I was a little burnt out on…