Trying out some new digital painting techniques with this concept for Bunker Punks. Quite happy with how it turned out.
Over on the Bunker Punks Tumblr, I’ve posted an article on how I did procedural bunker generation in Unity with the help of a few online tutorials.
The next game from Ninja Robot Dinosaur will be Bunker Punks. I’ve launched a tumblr for concept art, inspiration, design and other thoughts. http://bunkerpunks.tumblr.com/
I want to talk about about why cutscenes need to die. Once upon a time, I would play games and look forward to the cutscenes. I fondly remember playing Starcraft and watching the cinematics with great anticipation. Actually, that’s the last time I remember really enjoying watching cutscenes. Interestingly enough, Starcraft came out shortly after…